![]() ![]() ![]() Each new drawing added its own layers and classes. It has elements that have been imported from Rhino, AutoCAD, Sketchup, Solidworks, etc all drawn by different people over the course of a couple decades with no real file maintenance along the way. I am hoping after my current project with this is finished that I can turn cleaning the drawing into a freelance project. Unfortunately, this is huge file will a lot of layers, many of which I do not know much about. Replace circles broken up into lines with real ones.īuild the new plan using intelligent objects: Walls/Doors etc. Distribute the dwg's on different layers and switch on only what you are currently working on.ĭivide slow layers further by moving certain areas to other layers and making them invisible. Make sure that symbols and hatchings etc. Try to keep as much structure as possible when importing. So I would adress your problem in the plan itself: Generally with modern hardware, only slightly more performance can be achieved with settings, drivers, overclocking and undervolting. The same applies to the Windows power settings. On laptops and depending on the usage scenario, this can also have the opposite effect because the GPU generally runs hotter and thus the boost clock is not kept as long. If you have a good cooling system, it helps to select "Maximum Performance". The driver settings also have no noticeable influence on the performance. ![]() However, this generally has no influence on the speed. If the glitches persist, try the other one as well. It is best to look at both driver versions and take the one with the newer date. If Vectorworks has graphics glitches which are not caused by Vectorworks origin problems etc., you should first upgrade the driver to the latest version. So most of the time the Studio driver is not the latest, but sometimes it is. The idea is that new features are released first in the "New Feature Branch" and "Game Ready Driver" and later - when everything is stable - the Studio driver is updated. The "New Feature Branch" is called differently for the Geforce graphics cards, namely "Game Ready Driver", but it is the same concept. "New Feature Branch and "Production/Studio Branch". Nvidia generally offers two driver types. Is there anything more modern that might be of use? I took several of the settings from the 2014 thread about Nvidia cards and applied where they looked like they belonged. I have tried looking at the forum to find settings preferred for recent editions, but i mostly find that they refer to an article form 2014. I suspect the drawing is a big part of the problem I have had other drawings open that hav enot experienced this trouble. But I feel like there should be enough power in my machine that this should still not matter. I still don't see why what i am doing should slow things down other than I have not really gotten to optimize the graphics card settings. Zooming out and zooming in is fairly laggy. It is meant to be a ground plan of a large area, but some sections are modeled, some flat lines are nurbs unnecessarily, lots of lines are doubled, etc. It is a composite of lots of people's work from different drafting platforms over many years that really needs to be regenerated by a single person with a single approach to the process. I am not a tech expert, but I think my laptop should be very up to the task. I figured some other function caused a hiccup so I repeated the dimension to make sure, but it lagged again. The biggest among them is that I just tried to snap an unconstrained dimension in a viewport and it took 15 seconds for it to complete the snap. As I am getting up to speed i am noticing some surprising things. I have a new laptop and i have just moved from 2020 to 2022 after a couple of years of not wanting to change software in the middle of ongoing projects. Unfortunately my drawing is under an NDA so i cannot share it. ![]()
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